The World Organization of the Scout Movement tells us that a Scouts’ Own is a gathering of Scouts. This can be in small or large groups. In smaller groups, Scouts are able to get involved, share their experiences, and see that spirituality is something that affects them and gives meaning and direction to their lives. In large groups Scouts can enjoy a collective experience, perhaps celebrating the shared values of Scouting and the impact this has on their lives.
A Scouts’ Own is an activity that helps us reflect on our connection with nature and the world around us. We reflect on our place in the world and with our community. Scouts’ Owns are one way in which we can develop spirituality, however they are not religious services or observances.
Use this resources to help you create your own Scouts’ Own for your Unit, Patrol, or a larger gathering of Scouts. It has helpful hints about planning, doing, and reviewing your Scouts’ Own program, and includes information about how they can be incorporated into the Achievement Pathways.
Do you need an overview of the big picture ideas of the new program?
Do you need something for your Group Council to flip through to see how everything comes together in the program?
Maybe you need something to share at your next District Training Meeting (Mindari etc.).
Or better yet, talking points for Unit Leaders, Patrol Leaders, and Unit Councils of all age sections.
Take a look at the resource called New Program Overview. This presentation style PDF breaks down the program into each of its elements so that you can talk through how it all works together. This takes you beyond just “the badges” (i.e. the Achievement Pathways) and into other important elements such as the role of the Scout Method, the importance of SPICES, how patrols work in each age section, and what is meant by “one program, one journey”.
There is even some background to how this new program came about, the burning issues, and the timeline of events leading up to its launch at AJ2019 (where you might remember info boards featuring this content).
The downloadable factsheets supporting the four main elements of the Achievement Pathways have been updated. You can now find updated factsheets for the Program Essentials, Outdoor Adventure Skills, Special Interest Areas, as well as the factsheet outlining the five peak awards.
Updates are minor. They include:
inclusion of Scouts | Terrain
some tidy up of text for improved clarity
language update, mainly around adventurous activities guidelines
update to unit management course or personal development course (rather than generic leadership course) for peak award requirements
Now available on the Scouts Australia Program Resources website (pr.scouts.com.au) is updated versions of the Peak Award Mountain Diagrams for each section.
These diagrams are updated to match the style of the Program Handbook, to include the new peak award badge designs, to add colour, and to provide additional summary information about the requirements of each part of the Achievement Pathways needed to complete the peak award for the section.
You could print these as large format posters and place them around your Scout hall.
The Special Interest Areas encourage Scouts from all sections to try new challenges plus pursue existing interests to greater depths. Scouts set their own goals, enabling them to design a project that interests and challenges them personally.
This document sets out the thinking and educational concepts that underpin the Special Interest Areas aspect of the Achievement Pathways.
The three most recent Scouts | Terrain development updates are now available for download. These were also distributed directly through branch teams and shared on the Scouts Australia Scouts | Terrain User Community Facebook group.
These include the most recent update from Sunday (22 August).
Video recordings of the webinars developed for our early adopters are now available in the dedicated new Scouts | Terrain page.
It is important to note that from feedback and what continues to be developed, Scouts | Terrain has already evolved and will continue to evolve from what can be seen in the videos. This means that the final product will be even better than what you see here!
Another change is the name. You might see “Traverse” on some screens. This was a possible name but it couldn’t be used in the end.